Base game, Ships, Enemies and Bullets


The beginings of something that is starting to take shape on the 4th day of development. What's introduced here is some basic enemy logic. One of which we call the Pawn! It'll move in a straight downward motion, and fire 1 projectile in the direction of the player. Note, the pawns are disposable foddy, and therefore not much effort is put into their targeting system. So they have somewhat bad aim!

Get Gizmos Gambit

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