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Devlog
Submission to The GameDev.tv Game Jam 2022 - Free Course For All Submissions!
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Devlog
Added sound settings and fixed some enemies
June 02, 2022
by
Some Dumb Fox
There were a few enemies that has an incorrect direction configured to them, causing them to float off screen (and therefore missed points) That has been fixed. Added some sound settings to adjust the...
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Minor update
June 01, 2022
by
Some Dumb Fox
Realized I left an unwanted setting toggled on that cause some blurryness in the game. Changed it so it would look better when in full screen...
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Prototype Released for Dev.tv Game Jam!
May 30, 2022
by
Some Dumb Fox
WE DID IT, WE DID IT, WE DID IT. YAY LO HISCIMOS! WE DID IT!...
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Almost ready for submission
May 30, 2022
by
Some Dumb Fox
I have a small team and we set foot to start making a game with very little idea on how to proceed, we had some small hiccups, but we're on track with a working prototype for submission. Our ambitions...
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holy moly theres some polish
May 28, 2022
by
Some Dumb Fox
Newest patch update provided some playholder music. Courtesy of the talented request called " Rins Theme ". The theme is not permanent, but I needed something in the background so it's not silent. Som...
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Base game, Ships, Enemies and Bullets
May 24, 2022
by
Some Dumb Fox
The beginings of something that is starting to take shape on the 4th day of development. What's introduced here is some basic enemy logic. One of which we call the Pawn! It'll move in a straight downw...
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